Cars
From src/game/player/carModels.ts (specs) and src/game/race/audio/engineProfiles.ts (rpm).
Weight is engine plus frame; parts change only the engine weight (sim/specs.ts).
Dealer
Section titled “Dealer”| Car | Class | Price | HP | TQ | Weight | FR | Idle / redline | |
|---|---|---|---|---|---|---|---|---|
Hatch C1hatch-c1sprite hatch-red | C | 30,000 | 160 | 120 | 1500 500 engine + 1000 frame | 12 | 850 / 7800 | |
Hatch Y2hatch-y2sprite hatch-yellow | C | 28,000 | 163 | 155 | 1212 212 engine + 1000 frame | 12 | 850 / 7800 | |
Coupe B3coupe-b3sprite coupe-blue | S | 75,000 | 225 | 214 | 1400 300 engine + 1100 frame | 8 | 800 / 7000 | |
Drag D4drag-d4sprite coupe-drag | S | 90,000 | 300 | 310 | 1684 484 engine + 1200 frame | 10 | 800 / 6800 | |
Sedan S5sedan-s5sprite sedan-silver | C | 24,000 | 150 | 130 | 1470 470 engine + 1000 frame | 12 | 850 / 7800 | |
Muscle M6muscle-m6sprite muscle-purple | S | 110,000 | 300 | 300 | 2100 500 engine + 1600 frame | 12 | 700 / 6400 | |
Super R7super-r7sprite super-orange | R | 750,000 | 612 | 435 | 1035 235 engine + 800 frame | 3 | 1000 / 8500 | |
GT NXgt-nxsprite gt-gunmetal | R | 540,000 | 600 | 520 | 1250 290 engine + 960 frame | 3 | 800 / 6800 | |
Hyper R8hyper-r8sprite hyper-white | H | 1,000,000 | 668 | 520 | 1035 235 engine + 800 frame | 3 | 950 / 9000 | |
GT T9gt-t9sprite gt-silver | S | 100,000 | 280 | 290 | 1580 280 engine + 1300 frame | 8 | 800 / 7000 |
Boss cars
Section titled “Boss cars”Won as the boss’s pink slip, never sold.
| Car | Class | Price | HP | TQ | Weight | FR | Idle / redline | |
|---|---|---|---|---|---|---|---|---|
Hatch DXhatch-dxsprite hatch-gold | S | 80,000 | 240 | 210 | 1670 420 engine + 1250 frame | 12 | 850 / 7800 | |
Coupe MKcoupe-mksprite coupe-navy | R | 600,000 | 560 | 520 | 1630 480 engine + 1150 frame | 10 | 700 / 6400 | |
Super VLsuper-vlsprite super-cherry | H | 1,200,000 | 700 | 500 | 990 230 engine + 760 frame | 3 | 1000 / 8500 | |
Hyper GXhyper-gxsprite hyper-black | H | 2,000,000 | 700 | 550 | 980 230 engine + 750 frame | 3 | 950 / 9000 |
Real-car bases
Section titled “Real-car bases”The game’s cars are fictional, but some are homages to a real car: the art prompt names it so the
shape comes out right, keeps its silhouette and front, and gives it its own sides and rear, with no
name or badge (the rule and its legal background are in .claude/skills/car-sprites/SKILL.md).
Written by hand: add a car here when its art is made from a real one.
| Car | Sprite | Based on | Rule it was made under |
|---|---|---|---|
| Hatch C1 | hatch-red |
Honda Civic Type R (EK9) | homage (being regenerated, 2026-11-08) |
| Hatch Y2 | hatch-yellow |
Volkswagen Golf GTI Mk4 | homage (being regenerated, 2026-11-08) |
| Sedan S5 | sedan-silver |
Nissan Sentra SE-R (B15) | homage (being regenerated, 2026-11-08) |
| Muscle M6 | muscle-purple |
Plymouth Barracuda (1970 Hemi ’Cuda) | homage (being regenerated, 2026-11-08) |
| Super R7 | super-orange |
Porsche Carrera GT | homage (being regenerated, 2026-11-08) |
| GT T9 | gt-silver |
Nissan Skyline GT-R R34 | homage (2026-11-08) |
| GT NX | gt-gunmetal |
Nissan GT-R R35 | old rule: unnamed, front replaced; does not read as a GT-R |
| Hyper GX | hyper-black |
Koenigsegg Jesko Attack | old rule: proportions and character only |
Every other car is an original design; its prompt names real cars only as ones it must not look like.